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Project diablo 2 class changes1/6/2024 ![]() Yeah you have to spend some time in normal prepping for nightmare and some time in nightmare prepping for hell. This is the game where you playthrough, Id your rares and uniques that would normally be charsi food and work out what it could be used for as you develop your new build. This isn't a mod where you rush countess and make your stealth, smash act 1-5 in an hour then socket that crystal sword and you can clear everything up to hell. To now be amongst it live and kicking and to see so many people not enjoying it for one reason or another I personally think I their issue boils down to not understanding what senpai and his crew were trying to do. I was excited to hear there would be a minimal wiki that was to be filled as we go by the community and a player driven trade site as this would allow the community to invent the meta and drive the prices on all these new and changed items. ![]() My expectations on gameplay, skills, and items was that there would be significant changes meaning I would need to learn how certain skills work, items pair, and when to progress all over again. I was hoping for a challenging game that I wasnt cruising through end game within the first day what has been my experience with current lod and mods like PoD. Project Diablo 2 has been on my horizon for a long time because I missed the way classic and pre 1.07 use to play.
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